MODE: IDLE
1: IDLE • 2: PAN • 3: GOAL • 4: WALL • 5: RADIOACTIVE • 6: REMOVE
| Simulation | |
|---|---|
| Generation | |
| Simulation Steps | |
| Current Update FPS | 0 |
| Current Render FPS | 63 |
| Target Update FPS | 300 |
| Statistics | |
|---|---|
| Best Fitness | |
| Overall Fitness | |
| Organisms Alive | |
| Number of Species | |
| Environment | |
|---|---|
| Selected Organism | |
|---|---|
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Select an organism to view its brain diagram and calculate its fitness score.
Fitness:
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|
| Import | |
|---|---|
| Export | |
|---|---|
| GRID SIZE | |
| TARGET UPDATE FPS | |
| POPULATION | |
| TICKS PER GENERATION | |
| ELITISM PERCENT | |
| TOP PERCENT TO REPRODUCE | |
| MUTATION PERCENT | |
| MAX ENERGY | |
| ENERGY FROM FOOD | |
| NUMBER OF HIDDEN NEURONS | |
| NUMBER OF INPUT NEURONS | |
| NUMBER OF OUTPUT NEURONS | |
| NUMBER OF GENES | |
| GOAL FOOD | |
| GOAL COORD | |
| OBSTRUCTION PROBABILITY |